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Marvel heroes multispec system
Marvel heroes multispec system












marvel heroes multispec system
  1. MARVEL HEROES MULTISPEC SYSTEM UPDATE
  2. MARVEL HEROES MULTISPEC SYSTEM PATCH

Overall it results in his being incredibly mobile and having a very interesting management of his resource. In addition to acting as a primary resource, Momentum increases his move speed as it increases, going so far as to change his animation as it ramps up with his head dipping lower and lower into a charge. There are some powers in his kit that he can just use whether or not he has any Momentum, whereas others require a certain threshold of Momentum before he can use them (they are effectively finishers). Primarily, it's his resource: He doesn't rely on Spirit like other heroes he uses and spends Momentum he gains to either use powers or make them much more powerful. Juggernaut's big deal is his Momentum mechanic - he gains Momentum from moving or using certain powers and it does a few things for him. What's unique about Juggernaut compared to other characters - what sets him apart gameplay-wise? As far as why we chose him, it came down to a few things: He's a fan favorite with his iconic appearances in video games, comics and cartoons he's ridiculous and we had a great idea for how we wanted to build him (Momentum). We actually have an upcoming motion comic that explains our plan for playable villains a bit, but I can't get into that too much. Ryan Collins: Juggy's addition to the roster comes from his time as both an X-Men and Thunderbolt he's never been that much of a NICE guy, but he has fallen on the side of angels a few times over the past 15 years. Can you share the reasoning/inspiration behind making him a playable hero? Massively: Juggernaut seems an odd addition to the roster - he isn't exactly known for his flamboyant personality. To learn a little bit more about this villainous hero, we talked with Ryan Collins, Creative Designer and Community Manager of Gazillion, who also dished some details on the much anticipated multi-spec feature a well as upcoming story content. A new hero alone is enough for many players to dive in and try things out, but Juggernaut also comes with a power system unlike that of any other on the game's roster. It doesn't fix the issue of CDR being pretty much the only affix anyone would ever want to roll, but it's a nice change regardless.After a bit of a delay, Marvel Heroes fans saw the release of Juggernaut as a playable hero over the weekend.

marvel heroes multispec system

We will, as always, continue to listen to feedback and adjust accordingly.Ībout time. We have some plans in the pipleline that would assist with this, but nothing to announce right now. We have no plans to allow crafting materials to autoloot currently.

MARVEL HEROES MULTISPEC SYSTEM PATCH

The first 2 items are being targeted for next week's patch as it would be too risky to try to rush them out for this weeks patch. We want to make sure that we aren't turning too many knobs at once. This will be done after seeing how things are settling out after the first 2 changes. We will be doing a broad pass of crafting recipe costs for the release later this month.For example, you will use the offensive affix recipes to roll different offensive affixes you may want, and then you can use the new recipes to reroll ONLY the value.

marvel heroes multispec system

  • We will be adding a recipe that allows you to reroll just a costume affix value.
  • The idea is for them to drop in single stacks of several so that you wont need to manually pick up several different single elements.
  • We are increasing the amount of crafting elements that will drop from cosmic content.
  • MARVEL HEROES MULTISPEC SYSTEM UPDATE

    I wanted to give an update on what we are doing in response to concerns from players about crafting recipe costs. Thanks for all the feedback on the crafting changes that were released in the update last week. Still, not having to gently caress around with elements any more is a big time saver. And you still need to "take all" and right-click on them in the inventory to add them to the recipe again every single time. You're never going to get that loot, shitlords.Ĭostumes etc. So is Black Cat supposed to lose two lives at a time when she's reduced to zero hit points, or is that just another thing that's hosed in this patch? Would Barrister Beatdown become Drop the Beatdown? What the gently caress would happen if she hulk got bodysnatched by the skrillex? Would she turn flesh colored? Gibbering Madness posted: Dude I've got a mind-blowing thought experiment for you guys.














    Marvel heroes multispec system